![]() One of the main modes for the game is the Wrestlemania Tour Mode. ![]() As like previous Smackdown games, DQ can be turned on and off, as well as entrances. Weapons may now only be accessed if both players are outside and in the right place for that weapon, as well as having the opponent groggy before the option of grabbing a weapon is allowed. Gameplay involves the use of a health gauge, with body damage not playing a part, unlike its sister game. This enables players to use the current wrestlers against the legends. Legends of Wrestlemania includes connectivity with Smackdown vs Raw 2009, with the ability to transfer over created wrestlers, as well as the WWE roster from the game. Managers play a much bigger role in this game depending on the situation (Distractions, attacks, etc) and there is a "Create A Legend Mode" so players can reenact other classic battles with superstars who don't appear in the game. Time briefly slows down and you and your opponent have a chance to do moves on each other, the person that gets the first strike gets an advantage with an additional attack on the opponent. There is also a chain system that activates when you string together a combo of attacks on your opponent. ![]() The last level of the moves includes your finisher. There is a three-tier level system that requires you to do some lower level moves to move up to a higher level. The game is controlled with the face buttons with a strike, block, and grab button. Raw engine with many of the features changed. The game runs on a modified version of the Smackdown vs.
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